You read it? Great! So these girls became obsessed with the Slenderman mythos and killed a girl and this is regarded as something so very new a fresh its shocking. Wrong, things like this happen all the time; turn on the news after a new Call of Duty game or Grand Theft Auto and you will hear the same thing. “Two teens rob a gas station and GTA:V is to blame”, “A school shooting and just the night before the shooter played Call of Duty: Ghosts”, or “teen suicide pact linked to Dungeons and Dragons”. Now all those are paraphrased headlines but lets face it…this kind of finger pointing happens to much. However I do have the answer to all these problems…it the parents.
Now I am not a parent myself nor am I even remotely close to being a father but I can say without reserve its the parents fault. You don’t see many shooters in there 30’s or 40’s being linked to violent video games or in the case of the girls creepy stories no different than campfire tales. What you will see is kids no older than myself (23 at time of writing) who are being stupid because of a lack of parental roles. Often kids like this will manifest signs of this psychological trauma which an hands on parent would see well before escalation. I know that in my house I manifest these problems firstly I would have been given a whipping so bad that sitting would be non-optional.
We live in a hands off buddy cop parenting world. Now looking back I can say with full happiness that growing up my parents were the hardass “I am not your friend I am your parent” style. I thank them for being that way because if I had the buddy parents kids have now I would be causing trouble. Kids now need this parenting style because kids have plenty of friends, yet only have two parents. Lets take these two girls for instance. Where was the parents monitoring there internet usage? Where was the parents talking to them about what they see online? Where was the parents of all the children when one girl is stabbed and the others standing over her body? Now I have read a lot of these creepy stories online and I think this sounds like the beginning of a great one. Two girls lead a third into the woods to sacrifice her to some dark entity? Lets think about this…at age 12 I was worried about beating Donkey Kong and catching a Tauros in the Safari Zone on my copy of Pokémon Blue…not sacrificing a child to slenderman.
Now you may argue “But Doug these are different times kids grow up faster than when you was growing up”…I agree but its up to the parents to talk to there kids and its there fault really. Kids are bombarded on their television networks ( looking at you Disney, Nick, and Cartoon Network) with these teenagers who are role models to impressionable kids. Who put this on? Unless they put twelve year old kids on the board of directors I’ll assume its men and women in their 40’s. Who lets kids have unfettered internet on their phones and laptops? Unless a kid magically gets $200+ for any of these devices, attains a drivers license, and is supernaturally low key at the store about buying devices I’ll just assume its the parents. I’m not saying that kids should not be held responsible for their actions but what I will say is this (and pardon my mild language)
“parents need to get their heads out of their sphincters and realize that their kids are their responsibility. Parents should lead and train their kids to be responsible and aware of consequences. Without this instruction the children will continue to be destructive dumbasses who take no responsibility and the parents will be idiots responsible for the monsters that roam our streets. ~Doug H.
Quote me on that seriously. I get tired of looking at my generation and the ones just a few years younger and feeling a sorrow for these kids while feeling terrified for the future. These kids are the stars of creepy stories, problem is we are the Dr. Frankensteins that created them. We gave this monstrous generation life by letting television, movies, games, and the internet raise them; our creation has attained freedom and is terrorizing the world.


